stellaris asteroid sensor relay. 9. stellaris asteroid sensor relay

 
9stellaris asteroid sensor relay A random black hole system may appear empty on sensors but reveal the Dimensional Horror when first entered

1A Game for Lisan: Belgium EU4 1. Once in the game, you can summon the console with control+backspace and enter your commands. 2. Ecumenopolis Megacorp. The animals provide unique research opportunities for the miners who direct the packs to. ; About Stellaris Wiki; Mobile view I've made 2 fleets, but it wont let me move ships from the old fleet to the new one. Hyperlane detection lets you see the hyperlane connections between systems out. Prerequisite techs Mega Engineering and Asteroid Artillery. Check your research pool again if you have it set to auto, it might just be lost in the pool. It wen't horribly wrong. #2. Megastructures are colossal constructions. paradoxwikis. Gas Giant Signal is an anomaly event chain triggered by investigating the anomaly of the same name that can appear on gas giants. . 3 Asteroid Fauna 1. It may be that whatever energy source is being used to power FTL jumps works similarly; easy to use for slinging ships around FTL, hard if you want to use it for accelerating R-bombs. research the star like debris) -Choose "the middle" beginning. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. It is Paradox. open console (it's the "~" button) type in "event utopia. Stellaris 2. 1. Arctic: pc_arctic. This is installed just like any regular mod. Arid: pc_arid. While the planets info menu is on your screen, open the console and type the following event. The intent is that the effort expended is greater than people are willing to expend. 4, Limitless Stellaris is the new iteration for Stellaris 3. Building a Habitat in Stellaris can take time and a lot of resources. If you are a hivemind, they are also hive-minded; Ether Drake. borders and hostile empires that would stand in your way, to launch the ultimate surprise attack. and allows the lithoid overlord to “test” asteroid colony ship designs by hurling them at a convenient. [diplo] [id] reverse_diplo action_invite_to_federation 01. Recent Reviews:Replace "comm_relay" with "nav_buoy" or "sensor_array" to spawn the Domain-era equivalents of those, as well. [examples: events like Adrift, Abandoned Sensor Array, Translating Explorer's Texts; reverse-engineered research like Artificial Dragon Scales; Crisis/War in. Strange Asteroid: small minor artifacts reward (10, 30, or 50) medium minor artifacts reward (60, 80, or 100) and Ancient Saturator Artillery as research option with +25% progress and randomly one of: 75% chance of gaining Random Tier 2 Technology; 25% chance of 48x society output (1000 ~ 1000000) Asteroid Strange FlowsSPOILER. 0 unless otherwise noted. 2. ; About Stellaris Wiki; Mobile viewA place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Blade of the Huntress: Passive: +25% Army Morale. There world be a war for my bunda. Stellaris Dev Diary #322 - 3. If a human empire investigates them it will gain 40-100 Influence. Both are anti-shield weapons. Stellaris Real-time strategy Strategy video game Gaming. On the galaxy map, sensor range decides how far away you can see other fleets. Subscribe, rate, share & award today. Dunno, but you can resurrect the asteroids threatening primitives, and void clouds. If at first you. R5: Every time I settle this world (called "Asteroid Habitat"), the colony gets deleted shortly after. A fleet will initiate FTL travel when any ship in. 01 Patch Notes – Omnicodex: Passive: Gain 1 Gene Modification Point; If you are a robot empire: Gain +25 Opinion with all non-robot empires; Active: Adds 3 pops of a random species to a specified planet. vkobe May 30, 2022 @ 7:33am. List includes cheat help and copyable codes. Because it actually helps the late game, makes conquering the galaxy far more comfortable. [planet id] effect remove_modifier = relic_activation_cooldown. A place to share content, ask questions and/or talk about the 4X grand strategy…Anomaly Level Celestial body Empire Possible outcomes A Strange Resonance: 2: Any Star: Choice between +4 Physics Research deposit and +10% Monthly Unity for 50 years or the next lasers technology if not yet researched; Improbable Orbit: 5: Any Star: Choice between 40-100 Influence or a special project to gain 150-300 Influence. As Stellaris has aged and matured, more and more permanent modifiers have been added. 99/GBP 15. [deposit id] effect add_district =. On the galaxy map, sensor range decides how far away you can see other fleets. If it works properly, the asteroid cannot impact your planet in 14-30 days, but. Intel automatically increases or decreases towards the intel cap for the target empire. Content is available under Attribution-ShareAlike 3. As an additional bonus 2% to pop growth per Holotheater is whatever, no real difference. I'm uploading my save from right after but I'm not sure it will contain anything helpful. I'd rather permanantly have +6 crystals than yet another +x society research. Itsalotus • Hive Mind • 1 yr. Roads are early game and you spam them everywhere, but they don't speed up travel that much. The Voidspawn is an unborn guardian, hidden within a size 20 Dry world orbiting a class G star. Due to Stellaris ' semi-random tech choices. A hyper relay isn’t an actual megastructure. Once you’ve seen a working Hyper Relay in another empire’s hands, the technology will appear much more frequently, causing it to spread in a positive way across the galaxy. Once in combat, the Asteroid will stop heading towards the planet and instead start heading towards whatever is attacking it, with its regular speed of 1, so the problem is solved at that point, no matter how long it takes to destroy it. +2 Planet Sensor Range; 10% Increased Diplomatic Weight; Stellaris Update 6. Blockading space - in general terms - would be the same. The Scholarium pays a basic science tax. 1 volatile motes. Runs the specified file with list of commands. ) As for adding it to a system haven't tried it myself but put this in. Choice between 100-1000 Minerals or a special project to gain the Extensive Sensor Searches edict; Arid Wastes: 3:. −5% Society research from jobs for 5 years 0: Combat Control Misfire: At peaceBleh, sorry. There are three types of modifiers. The Asteroid has a 75% chance to wipe out the Primitives and a 25% chance to hit the observation post (not sure about those percentages). Stellaris. I have been fiddling around with the game trying everything i can think of to get a system initializer to force spawn an orbitally gathered resource on a specific planet. Stellaris Overlord Introduces The Hyper Relay. Just use the EHOF as you normally would for cohesive systems, and it should give you an option to select supermassive black hole/quasar in the menu for cohesive systems. effect orbital_deposit_tile= {clear_deposits=yes} if you want to remove something. It's more of a strategical advantage rather than a. Habitats give you space for more jobs, Orbital Rings make the jobs on the planet they're built over better. Today I accidentally broke galactic law by cracking a planet (purely for fun lol) without realising the Reverence for Life law went through. With the correct technology finished, players can use a Stellaris Construction Ship to right-click and build a Hyper Relay in any of their Systems for 25. 2 [abcc] - minor Asteroid Sighted event glitches Game Version Herbert 3. Relevant DLC is Utopia. Intelligent Gerbil: The game lets you create your own alien race and empire from scratch, and the options range from Earth humans and Rubber-Forehead Aliens on one end to Starfish Aliens (including sentient plants and fungi) on the other. Asteroid Relay Stations +2 Planet Sensor Range +2 Planet Hyperlane Detection Range Asteroid Collision Anomaly event choice; This empire has started placing sensors inside asteroids of surrounding systems, granting them. sensor: tweakergui draw. Not sure about a console command, but you can definitely do it with save editing. Under the content folder you'll find megastructures, in that folder it'll have a file for each megastructure (should be easy to find the right one. Max 2-3 systems sensor range, so the observatory would be also worth to build up and stations would get more important. run. ago. Imagine a stellaris where to get intel of fleets etc of enemies you would have to get your spy network up in the enemy empire AND place cloaked ships with sensor range upgrades in the enemy empire to get information. Runs the specified file with list of commands. You get bonus crystals (I went from +2 to +5 on it, had to rebuild the mine twice) and it spawns an enemy which isn't too hard to deal with (had 220 fleet power at year 2259) If you study it not only does it take two years, but it only gives a couple society research points (I got +5 society. It's not safe to risk larger ships on unknown hyperlanes where you don't know if you're going to accidentally jump into an asteroid belt. ; About Stellaris Wiki; Mobile view Stellaris 50391 Bug Reports 30699 Suggestions 19096 Tech Support 2880 Multiplayer 377 User Mods 4628 Stellaris AAR (After Action Reports) Console edition 1213 B Second Lieutenant Ever notice when a science ship enters a system and the intel level goes high and if that system has planets the map shows the planets symbol. DC Agle. If you're playing unmodded, other empires will only see the inferior/equivalent/superior markers, and will. If the empire is not human it will bring the following options: 1. Content is available under Attribution-ShareAlike 3. Stellaris is a sci-fi grand strategy game set 200 years into the future. "Toxic Construction" -> "Grinding Lattice" can only yield 9 Society Points when it is studied by a. Empires with the Reanimators, Permanent Employment or Cordyceptic Drones civic or the Mechromancy ascension perk that kill an organic guardian gain the option to issue a special project that costs 10000 society research to resurrect the guardian as a controllable fleet. ago. For a full list of supported. Never let it hit to figure out what would happen in that case. 2 comments. Definitely helps quite a bit, also avoid playing on anything above medium galaxy size. stars: Use this command to show or hide stars and black. Choice between the Asteroid Encryption and Asteroid Relay Stations empire modifiers; Asteroid Waves: 1: Asteroid: Scaled Physics Research×0 if Asteroid Belt; ×0 if Ocean World; This planet has a thriving underground lithotrophic ecosystem. Gaia Worlds come with the following benefits. "It is extremely important to note that until finished the Sentry Array cannot see through nebulae. The heart of a relay is an electromagnet (a coil of wire that becomes a temporary magnet when electricity flows through it). Inda: Tundra world with poor farmland, common organics, and low gravity (125% hazard). Bottom of the Well Jun 15, 2021 @ 10:29pm. On Success: One of the following will happen: 20%: Triggers ship event Special Project Completed (anomaly. 0 unless otherwise noted. If you're inside the nebula but in another system, you still can't see the other systems. advanced genemodding, nano bot (-sensors), cloaking and better orbital sensors would. vkobe May 30, 2022 @ 7:33am. These reports began as a sporadic issue that gradually worsened as the time passed since release. This process costs 2,500 Alloys, 75 Influence, and takes 3 years to finish. Alpine: pc_alpine. Assuming you know what the orbital radius is of the asteroid belt, try using this (let's assume a radius of 150): effect solar_system = {spawn_planet =An asteroid estimated to be a kilometer (3,451 feet) wide will fly by Earth on January 18. If you can't figure it out or just don't want to, select the asteroid such that its fleet window is open and then open up the command console with the ~ key to the left of the 1 in your number bar. As one could imagine, an expansive Hyper Relay network makes travel much faster during the mid-game while you do not yet have a comprehensive Gateway system built, and since such travel is permitted. 4. ago. Put it in the mods folder and make sure it's tagged in Starsector's launcher. ago. D. the event only triggers after someone sets up mining stations in the system. #3. A place to share content, ask questions and/or talk about the 4X grand strategy…Stellaris uses technology card system - that means that each time a technology is researched, a player is given a choice to research one of the N available technologies. Stellaris is a large name in the strategy game genre, as Paradox’s sci-fi game has continued to grow and expand since its 2016 launch. 2. So you can't just be ahead by 12 and have everything go by mega fast. 2 Kiddy Grade. This page was last edited on 7 June 2016, at 11:20. 3. Since when the AI is so good?Discord: used:Super Mario 64 Bowser's Theme Remix - RetroSpecterFlying Battery Zone (ACT 1) T. 蜂巢小行星的显著. This page was last edited on 19 April 2021, at 13:13. I can no longer build the fifth and final clone vat and am hard stuck at 80 pops now. Gravitic Sensors: tech_sensors_2. you can use gateways to connect your capital to your sector capitals and/or borders whichever is closer and then use hyper relays to move from your sector capitals to the border or other worlds. They do not own any planets or systems, but consist of large stations. ago. 5 Derelict Shipyard 1. If there is ever a need for a save scum, that is it. A hyper relay cap depending on how many systems an empire currently has similar to the starbase cap might work (but without a punishment, a hard cap would be more effective in this regard (else conquering a non removable hyper relay in war could screw you over). This page was last edited on 14 October 2017, at 11:51. Summoning events. Once that is complete, you'll need to prompt a Construction Ship to build the construction site for the gateway wherever you want it to go. Orbits Thule as Hekla's L 4 trojan. pacifying them is great if there are a lot of them and you dont want to fight them or if you want to use them as a pseudo starbase protecting your territory instead of m urdering them to expand your territory or explore further. Stellaris upvotes. Ron Agor. I mean with sensors you can detect the fleet during ftl, but that's about it, there's no use for planet sensor range unless it's in your borders and you use it as some sort of outpost, bu it's not even a strong one lol The "sensor anomaly/sensor malfunction" event should have removed 3 physics and added 8 energy to the Hixaros system. File must be called ' [insert file name here]' without the brackets. 2. Finally, it's not the EHOF Omega that allows you to do that, but rather the final tier, the EHOF Ultima. Zombie Contract Manipulation. It will make it harder for their encryption to catch up though. Florac • 7 yr. A place to share content, ask questions and/or talk about the 4X grand strategy… Time's not a problem at all, the problem is initiating combat. A relay network is a highway. My modifier seems to have vanished. 9 Weapons Target Range 1. My fleet was less than 200 days away, no problem. Reply Tips: Some "hidden" anomalies that are really easy to miss. shipintersection: Use this command to show or hide ship intersections. #12. #Stellaris #AquaticsGreetings to my fellow Commanders! I am COMMANDER RYANT1UM or just Ryan for short :). I dunno…. A lot of you may already be familiar with RYANT1UM,. nasa. Got the sensor array power surge event. 철인모드나 멀티플레이로 게임을 진행 중이면 사용이 불가능하다. 9. 6% job outputs). This page was last edited on 14 October 2017, at 11:51. So I turned a sector into a scholarium while in a federation. mss73055 Sep 29, 2021 @ 4:34am. Nightmyre Mar 19, 2020 @ 3:07pm. • 1 yr. Grubsnik • 2 yr. +10% resource output for all jobs. Also make sure you unlock the corresponding ascension perk. 3. Eventually though, the end game lag will begin hitting hard, and you're left waiting for an important research project etc thats taking absolutely forever, when that happens press the ` key and type in ticks_per_turn 1-10. Use force (military ship in close proximity of the fortress, and then you research it in your event log) Study the local star (Level 1 Scientist at fortress system star required. Cheat: planet_class X: Where X is the planet class name. Playing as inward perfection empire. | DesertEagleF bot 于1年前 修改了 此页面。. This page was last edited on 19 April 2021, at 13:13. They are marked with a skull icon both in the fleet power box and on the galactic map, and the exact strength number can only be seen with debug mode on. A Domain-era technology, this is a super-high-resolution passive monitoring array with a transmitter capable of real-time, faster-than-light data transmission within the star system. FTL drives are improved with advancing technology, eventually unlocking drives which can "jump", moving from one system to another in an instant. honta Apr 8, 2018 @ 2:04pm. There are two types of species that did not achieve FTL in the game: pre-FTL civilizations and pre-sapient species. oranosskyman • Voidborne • 2 yr. < >. Any researcher Unfortunate. Think of them as roads or railways, they all need to be connected together to work so don't waste resources putting them in places you'll never frequent. AST_WAVELENGTHS_1_CAT ("Asteroid Waves") - Has 3 outcomes. Tinca12 • 2 yr. Per page: 15 30 50. Use the "Table View" and "Card View" buttons to change the way the codes are displayed. . Adds [deposit id] resource deposit or planetary feature to the selected celestial body. If it works properly, the asteroid cannot impact your planet in 14-30 days, but since the patch it - sometimes at least - moves at a ridiculous speed. Debris Field anomaly can spawn on a random asteroid. Per page: 15 30 50. ago. everything dies. Planet_Class pc_ [Insert Planet Class] First Select the Planet You Wish to Change the Class of, then open the console and enter the Console Command. 10. In my two consecutive games I didnt get the option to research the sensor tech until mid game (with 4 research alternatives enabled and completely unlocked discovery traditions). Asteroid Relay Stations +2 Planet Sensor Range +2 Planet Hyperlane Detection Range Asteroid Collision Anomaly event choice; This empire has started placing sensors inside asteroids of surrounding systems, granting them increased sensor range. Last edited by Xaphnir ; Apr 6 @ 11:23am. Same with any other colony threat events (they actually have check to be owned. And oh boy did they change a lot of thing that broke my technology parser. Artifacts in Stellaris are a unique type of resource, one that will require a bit more work (and luck) to find. Hidden Vault. Bases will always be found orbiting a planet or within a terrain feature such as an asteroid belt. has been updated to the latest version of Stellaris. +1 to Sensor Range: A random celestial body in your empire gains a new resource deposit: The Galatron +3 monthly Influence +100% Diplomatic weight: Random resources, including 30 Artifacts: Browse: Stellaris Video Games. Put farming, mining, light industry, and commerce. 3 Sailor Moon. draw. They form an enormous galaxy-wide network enabling rapid interstellar travel. Communication Relay Gives all planets in system +10% Unity and +5 Amenities Modifier. Buildings I build stay and are there when I recolonize the planet. "Toxic Construction" -> "Grinding Lattice" can only yield 9 Society Points when it is studied by a. It is pretty much a high way. You travel through gateways by ordering ships to move to another system on the galaxy map. ago. [diplo] [id] reverse_diplo action_invite_to_federation 01. Physics research area comprises the fields: Computing, Field Manipulation and Particles. 2. Mechanics [edit | edit source]. −5% Society research from jobs for 5 years 0: Combat Control Misfire: At peaceIt appears that it gained the hyperdrive in order to be usable with the Reanimators perk reanimating the Rock Brain anomaly asteroid (new event anomaly. It's worth noting that you stop getting benefit at 4 codebreaking higher than their encryption. If successful, an onboard AI program will reawaken and relay that it had spent the past 4800-ish years stuck there and that it was only days away from being irrevocably degraded. Built by someone who was very irritated by the wolves in survival, the Cliff Factory is a rugged station that clings to any cliffside. Close enough to the core worlds to get +21% accessibility and has 3 stable points so you can put comm relay, nav buoy, and sensor array in. Originally posted by Meewec: hive asteroid system will give you a message about something being weird with the asteroid field. The Lithoids Species Pack features a selection of new rock-based species portraits and ship models for players who take nothing for granite and are looking to unearth a more grounded civilization. What is interesting in this new update is how important is to get the right Scientist for the right technology. Intel automatically increases or decreases towards the intel cap for the target empire. 0 unless otherwise noted. More Guardians were introduced in the Distant Stars DLC, but for now, we’ll be focusing on the ones as part of Leviathans. They do completely different things. –In-Game Description. Desert: pc_desert. 在最初时不会显现出非常大的异常,如果你什么都不建造,在经过MTTH100年之后才会触发事件,但是每当你建造一个采矿站,MTTH就会变为初始值的0. Allegiance Wars - The Pledge Secret Fealty diplomatic action has been added, which allows subject empires to secretly plot with a new overlord. Beyond the Relays will also feature a custom-made OST created by our own Waseem Faraz Butt which includes our amazing Main Theme! Subdoom has also agreed to allow us to use his original fan music to help give you more awesome tunes to play with! - Add Cerberus, Migrant Fleet & Collectors. Zombie Contract Manipulation. . It will also let you see how wars are going you aren't party to. Traits represents a species' innate functions, abilities, and personality. You have the option to scrap it for +1000. 1 Volatile Motes −25% Resettlement cost +50% Automatic resettlement chance Galactic Bureaucracy The Relay Network can be enhanced with regular shuttle flights to encourage the internal migration of pops. Then use a command like damage 100000. Herbert 3. Propably Gigastructural Engineering, and the limit is most likely only changeable at game start in the pop up menu. ; About Stellaris Wiki; Mobile viewI've made 2 fleets, but it wont let me move ships from the old fleet to the new one. Welcome to the Limitless Stellaris collection. Think of them as roads or railways, they all need to be connected together to work so don't waste resources putting them in places you'll never frequent. A complete list of planet classes from Stellaris with their IDs for use in console commands, mods and cheats. Crystalline Asteroid Leviathans. Similarly, the picture field is where you reference a event image that will appear in the situation log; let's use GFX_evt_asteroid_field, since this is an asteroid event. Before players can build their first Orbital Ring Megastructure in Stellaris, they'll first need to discover and research the Orbital Rings tech. September 22, 2023 - Season 1 Release (Mod Version 1. If the empire is not human it will bring the following options: Decipher the data disk and gain 500 Engineering Research while the science ship leader gains 200 Experience. 0. 개요 [편집] 전략 게임 스텔라리스 의 치트키와 콘솔 명령어를 정리한 문서. 1 asteroid mine: 21 YEARS passed and nothing spawned yet. im imagining the leader of the nation asking for all the details on the asteroid and the scientists are literally just replying asteroid to every question they ask. Mk. 6 Junkyard 1. Each planet is colonized by a unique. 该页面为自动生成页面,如有修改的需求请添加至下面的攻略或者相关页面中,否则将会因版本更新而覆盖掉。. Couldn't get my fleet there in time but the asteroid was destroyed. While you can currently choose either Warp, Hyperdrive or Wormholes as your space empire's means of travel, Paradox have decided that having asymmetrical. Stellaris Planet ID – Planet Classes. 5 [a361] What version do you use? Steam What expansions do you have installed? All of the above Do you have mods enabled? No Please explain your issue is in as much detail as possible. sensor: Use this command to show or hide ships and owned sensors, shown as green dashed circles. It's intentionally obfuscated, I believe. To unlock the better encryption techs you first need to research the right society techs for bureaucracy. Nope. Showing 1 - 1 of 1 comments. effect set_ring = yes. 415K subscribers in the Stellaris community. void_loops. If you find a kilostructure to repair it you need it’s specific tech while for megas you usually just need mega engineering. -Crystalline Entity Evolution tree can now be unlocked if the Hivers. Ever notice when a science ship enters a system and the intel level goes high and if that system has planets the map shows the planets symbol. N is the number of research alternatives and most empires will start with three. Hailed as one of the greatest achievements of the now extinct Protheans, a mass relay can transport starships instantaneously to another relay within the network,. A literal pet rock. Active Wikis. Irassian Colony. Anyone else annoyed with the pre FTL policy’s? Non interference- passive watch, noting else (essentially prime directive) Subtle interference -passive watch, but can send in agents and spy’s but only some missions. The ringworld segment was turned into an barren Planet, actually. Network Amenities: 10% Decrease in pop amenities usage for 0. See Sensors on the wiki for this info, max range as you can see is 4. 1. . If you click your construction ship, select the megastructures icon, and then click where you want to build it, it should tell you which ones you cannot build, and why not. R5: Living metal on the asteroid after the event. R5: Every time I settle this world (called "Asteroid Habitat"), the colony gets deleted shortly after. 0] is the culmination of years of learning, working and molding Stellaris to become the Mass Effect 4X we always wanted. Within a year after colonizing the planet in the system, an event mentions how the dry world has a pulse. One time on my own world, (luckily only a lot of pops) and a primitive world I was in the process of uplifting (this one got turned into a barren world). We would like to show you a description here but the site won’t allow us. 2. It's more of a strategical advantage rather than a. level 1. They can be made plentiful or outright disabled via the galaxy generation options . An Asteroid, Carved: 3: Asteroid: Shrines to the Old Gods event chain; An Invitation: 3: Asteroid: Option to spend 200 Energy to gain a random reward; Asteroid Collision: 1: Asteroid +3 Minerals deposit; Choice between the Asteroid Encryption and Asteroid Relay Stations empire modifiers; Asteroid Waves: 1: Asteroid: Scaled. I've been wanting to ask this question: The 3. Thanks, but not necessary with an admiral as the fleet started firing when I moved them closer to the asteroid :) Reply spudwalt Voidborne • We would like to show you a description here but the site won’t allow us. Faster-than-light travel, often abbreviated to FTL, is the method by which ships traverse the vast emptiness of space between star systems. 8. Kilos also don’t count for anything that requires megasSends a diplomatic command from the target to the player. Home; Guides; Code Lists. The relay circuit and the RS232 series connections have been placed to monitor the conditions change in the vessel. 521 votes, 65 comments. To retain the cheaper Hyper Relay costs of Sparsity, use the Cheaper Relays Submod; Should be compatible with all other mods, except other mods that override hyper relays. You must also have completed the Unyielding tree. Potential explanation: Unless archived data is erroneous, developers stated that there would be a different lane identifier for systems linked by hyper. Uncolonizable celestial bodies will be created as colonies but have no capital building. It will pass within 1. 5M subscribers in the KerbalSpaceProgram community. Asteroids are like a small planet although they are completely unhabitable but still can provide resources ( mainly minerals). Welcome to the public release of NSC3! Because this is an overhaul of the mod, there is not really a change log this time. Mechanically, each type of spaceborne alien is considered a special type of empire,. If you find the Sea of Consciousness planet you can essentially sacrifice a scientist to gain some free phy and soc research + a free psionic tech. Sparse asteroid belt between the second and third planet, couple of planetoids in there. ×0 if Asteroid Belt; ×0 if Ocean World; This planet has a thriving underground lithotrophic ecosystem.